SOUND DESIGN
Please scroll down to see select sound design work.
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Photo by: Isaac Ramsey
THE IMPORTANCE OF BEING EARNEST
Otterbein Theatre & Dance 2024
Sound Designer
Director: Mark Mineart
Lighting Design: Rae Lake
Scenic Design: Isaac Ramsey
Costume Design: Mary Yaw McMullen
Stage Manager: Hannah Hahn
Additional Production Information:
Production was housed in a 1000+ seat proscenium style theater.
Led and trained students on set up, operation and tear down of audio equipment.
Input/Output Sheet distributed to A1.
Final version of the sound cue sheet distributed to A1 & SM.
QLab excerpt.
A MIDSUMMER NIGHT’S DREAM
Otterbein Theatre & Dance 2024
Sound Designer
Director: Mark Mineart
Lighting Design: Kyle Krygielski
Scenic Design: Isaac Ramsey
Costume Design: Rebecca White
Stage Manager: Libby Carroll
Additional Production Information:
Production was housed in a 1000+ seat proscenium style theater.
Vocal effects housed in the Yamaha M7CL were used on Bottom’s voice after his transformation in the show. Clip coming soon!
A QLab excerpt from an early version of the sound design.
An early version of the sound cue sheet that was distributed to stage management and the A1.
Photo by: Chad DiBlasio
DEATHTRAP
Weathervane Playhouse 2023
Assistant Sound Designer/Sound Engineer
Director: David Baghat
Sound Design: Casey Palbicki
Lighting Design: Paige Vick
Scenic Design: Jonathan Allender-Zivic
Costume Design: Laine Stultz
Stage Manager: Dorie Bloodworth
Additional Production Information:
Production held in a 3/4 thrust, black box-esque theatre that had a capacity of approximately 300 people.
Sound designer for the production worked entirely remotely, meaning that I was his ears for how everything sounded in the theatre itself. Since the designer was completely remote, he gave me a lot of freedom to make choices about creating sound cues and how they played out in the space. My absolute favorite part of this production was creating the thunderstorm sequence in Act II of the play. The designer equipped me with all of the sound files needed, and I was able to build the final product of how the storm sounded in the production in QLab.
Excerpt of the Act II thunderstorm sequence.
*Contains spoilers for production*
Sound cue sheet.
QLab excerpts.
Photo by: Isaac Ramsey/Mark Mineart
OUR TOWN
Otterbein Theatre & Dance 2023
Sound Designer
Director: Lenny Leibowitz
Lighting Design: Kyle Krygielski
Scenic Design: Gabriela Ahumada
Costume Design: Rebecca White
Stage Manager: Aaron Mendoza
Additional Production Information:
Entire production moved from 1,000+ seat proscenium theatre to a 245 seat 3/4 thrust black box stage after production work and rehearsals had begun. This was due to a major flood that occurred on our proscenium stage. The show was redesigned and reworked to suit our new performance space. Additional show dates were added to accommodate our subscribed patrons.
Heavily involved sound design due to the nature of the show itself. The director wanted the sound design to really highlight and enhance the show since, due to the more simplistic and traditional version of Our Town’s scenic design, other design aspects were more bare bones; at one point referring to the sound of the show as “the mind of god”.
Foley recorded some of the sound effects for this production.
QLab excerpt - Stage management preferred sound cues to be labeled as letters.
Final version of the sound cue sheet distributed to SM & A1.